Bring your video game design to life with Maya LT.
Create and animate realistic-looking characters, props and environments using the sophisticated 3D modelling and animation tools in Maya LT™ 3D game development software.
Tools for game creators
Maya LT™ 3D game development software includes intuitive animation, rigging, modelling and lighting features for indie game creators to work faster and without creative limits.
3D modelling, UVs and textures |
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3d Modeling toolsSophisticated 3D modelling tools help you to create realistic-looking characters, props and environments. |
Revamped UV editorThe UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing. |
Shaders and materialsCreate high-quality materials with intuitive tools or work with Allegorithmic Substance materials in Maya LT. |
Built-in sculpting toolsBrush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool. |
LOD tools for game model efficiencyOptimise content for mobile devices with polygon reduction, data clean-up, blind data tagging and level-of-detail tools. |
Physically based shader materialsUse ShaderFX to create high-quality physically based shader materials within Maya LT. |
Lighting and texture bakingSimulate realistic game lighting. Use global illumination tools to bake lighting data into texture or vertex maps. |
Modelling improvementsQuad draw, multi-cut, bevel and symmetry enhancements make modelling more efficient. |
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3D animation and rigging |
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3D animation tools3D animation tools in Maya LT let artists create realistic movements that bring their game assets to life. Animate and rig characters and objects for your game. |
Rigging toolsRigging tools in Maya LT ensure characters are ready for believable and realistic animation. Build a control structure for your characters with automated rigging tools. |
Shape editorThe shape authoring tools give you more control to create, tweak and correct animations in a detailed way |
Time editorThis non-destructive, clip-based, non-linear editor features an intuitive and familiar user interface for working with scene objects. |
Graph editorEdit animation keys using a powerful, intuitive editor. |
HumanIK-based Quick Rig toolAutomatically generate and place HumanIK rigs. |
Geodesic voxel bindingBind modelled geometry to skeletons faster, often with just a few clicks. |
Bake Deformer toolBake complex rigs containing multiple layers of skinning and deformers, down to a single skin cluster. |
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Indie game workflows |
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Game Exporter toolSend assets from Maya LT to any game engine. Customise and save export settings for model and animation data to keep 3D assets consistent for use in-engine. |
Send to MudboxSend characters from Maya LT to Mudbox for sculpting and texturing. Export geometry to Mudbox digital painting and sculpting software to add model detail. Send texture and detail maps back to the model in Maya LT. |
MEL scriptingMEL scripting improves the day-to-day workflow of game artists, allowing for greater creativity in less time. Simplify and customise your workflow with MEL scripting. |
Send to Unity or UnrealMaya LT includes direct export options for Unity and Unreal Engine. |
WorkspacesQuickly switch between customised UI layouts or task-specific UI presets through a simple dropdown menu. |
Creative Market integrationSearch, browse and buy 3D content on the Creative Market directly from Maya LT. |
Viewport improvementsThe viewport supports displacement mapping and offers improved transparency, better shadow and shading support, and more. |
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Autodesk Maya LT – Game design software for indie game makers. Download Maya LT as a free trial